![]() This software includes portions © 2020 Iliyas Jorio.All artwork herein is © Toucan Studio, Inc.Designed & developed by Brian Greenstone & Toucan Studio, Inc.This Vita port therefore has the same license.īugdom® is a registered trademark of Pangea Software, Inc. International versions:īugdom is being re-released at under the CC BY-NC-SA 4.0 license with permission from Pangea Software, Inc. Instructions.pdf - Original instruction manual.LICENSE.md - Licensing information (see also below).CHANGELOG.md - Bugdom-vita and Bugdom version history.BUILD.md - How to build Bugdom VPK on Linux.A third level of detail has been added between high and low.Settings have been added to allow reversing camera and flight controls.Controller navigation has been added to all menus and most cheat codes.There are only 3 save slots, but you can back up the files from this directory to effectively have more. This is simply a port of excellent work, so new features are beyond the scope of this project (unless they are straightforward and Vita-specific). If you notice any bugs (.), please feel free to open an issue. The levels are a bit slow to load, typically taking ~15s. Overall the port seems to run quite smoothly. Here's the official strategy guide for the game: Pangea Software's official Bugdom cheat page has maps of the levels: In gameįor all in-game cheats, you must simultaneously hold down the left and right shoulder buttons ( L1+R1) along with a given key. Hold down L1 and R1 and select the START icon to bring up a level select dialog. The following have been implemented: In main menu Controls and cheatsĬontrols are the same as they were implemented by the help (nut) item in the main menu explains them.Ĭheats have been given new controls. Once you have libshaccg.suprx, you can then download and install the Bugdom VPK from the release page. Therefore, you must first install libshaccg.suprx for instructions see. The Vita port uses Rinnegatamante's VitaGL library. For more information on the history of Bugdom and rewrite, see. Please right-click the game's shortcut, go into Properties, click the Compatibility tab and try different compatibility modes.This is a port of Pangea Software's Bugdom to PlayStation Vita, based on the modern version of Bugdom written by Iliyas Jorio. This will open Control Panel, and from here navigate to Power Options and change Power Saving Mode (it may be called Minimal Power Management) to something more power-intensive, like for example: High Performance. Go to NVIDIA Control Panel -> 3D Settings -> Manage 3D Settings, and make sure that the “Multi- display/mixed-GPU acceleration” is set to “Single Display performance mode.”Īnd press Ok. NVIDIA ONLY - SWITCH TO SINGLE DISPLAY PERFORMANCE MODE ![]() To do this, Alt-Tab out of the game, go into the Task Manager (Ctrl-Shift-Esc), select the Processes (Details - Windows 10 users) tab, right-click the game's process, click "Set Affinity." and make sure that only "CPU 0" is selected, then click OK and go back to the game. Different games respond to VSync differently on different systems, and the result could be input lag, visual "tearing", or reduced framerate.ĬHECK IF THE GAME IS RUNNING ON MULTIPLE CORES AND, IF NEEDED, FORCE IT TO ONLY USE ONE If results are not satisfying, you should experiment with different VSync settings in your graphics device control program. For older Intel graphics, please follow this article: Navigate to IntelHD Graphics Control Panel -> 3D -> General Settings -> Custom Settings -> Vertical Sync -> On Navigate to Catalyst Control Center -> Gaming -> 3D Application Settings -> All -> Wait for vertical refresh -> Change the slider to Quality to set V-sync to Always On Navigate to Radeon Settings -> Games ->select the game from the list -> Change Wait for vertical synchronization to Always on. Navigate to NVIDIA Control Panel -> 3D Settings -> Manage 3D Settings -> Program Settings -> select the game from the list -> Set VSync to On. To do this, right-click an empty area on your desktop and select: If there is no such setting, try forcing these settings in your graphics card's drivers. Check if the game allows you to enable or disable VSync (other possible names are vertical sync, vertical refresh and similar).
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